|Zone||Adventure||Level||Source||Notes and Instructions|
|Start here for Veteran 7|
|Port Agents||Stock up on hirelings, ammunition, wands, and potions. Go to House Deneith or Harbor Port Agent and travel to Three Barrel Cove. Bind to the Spirit Binder in the inn then go outside and pick up all quests in harbour area.|
|Port Agents||Three Barrel Cove||5-7||Three Barrel Cove||Complete all quests and return to House Deneith when finished. Sell any items that aren’t immediately useful as you go along but make sure to pick up all of the Corsair’s Cunning three item set – repeat quests as required to get it (you will want it for ‘The Pit’ below). The Legend of Two Toed Tobias is the closest to the town and can be easily repeated for the end reward.|
|House Deneith||The Black Loch||7||Sentinels of Stormreach||After completing this head for Vargus d’Deneith and pick up ‘The Pit’. Then go to the Anvilfire Inn and bind to the Spirit Binder.|
|House Deneith||The Pit||7||F2P||Notoriously difficult so can be skipped but very good XP if you follow the guide. Afterwards pick up Bargain of Blood (7) from Lille d’Deneith, located in House Deneith, before heading to House Jorasco|
|House Deneith||General||8||(F2P)||There are additional quests available in the Anvilfire Inn and nearby some of which are free to play|
|House Jorasco||Delera’s Tomb||5-8||Delera’s Graveyard||Go to the Open Palm Inn, pick up the initial Delera quest from Acolyte Hestair, and bind to the Spirit Binder|
|House Jorasco||General||5-8||F2P||Most of these quests are free to play, one quest is picked up in the Drowning Sorrows Inn. Some of the quests from House Jorasco are level 11 so ignore those until later|
|The Marketplace||The Searing Heights||4-7||Sentinels of Stormreach||Wilderness area with entrance to Bargain of Blood dungeon|
|The Marketplace||Devil Assault||6||F2P||Leads to Chronoscope raid|
|House Deneith||General||6-8||(F2P)||Don’t forget to visit the Anvilfire Inn again|
|House Deneith||Sorrowdusk Isle||6-10||Sorrowdusk Isle||Do first quest chain now and second later|
|House Deneith||Sentinels of Stormreach||7-8||Sentinels of Stormreach||First quest is Bargain of Blood, see above|
|House Cannith||Cannith Challenges||8||Cannith Challenge Pack||There are a more of these challenges available from level 8:
|House Phiarlan||The Necropolis||8||Necropolis Part 2||Litany of the Dead Part 2|
|House Phiarlan||Ruins of Threnal||8-10||Ruins of Threnal|
|House Kundarak||Vault of Night||8-9||Vault of Night||Leads to Vault of Night raid|
|House Kundarak||The Red Fens||9||The Red Fens|
|aHouse Deneith||Sorrowdusk Isle||6-10||Sorrowdusk Isle||Do second quest chain now|
|Port Agents||Ataraxia’s Haven||10||Ataraxia’s Haven|
|Zone||Adventure||Level||Source||Notes and Instructions|
|Start here for Level 1|
|Korthos Village||General||1-2||F2P||Explore the village and inn, pick up all quests and complete them before venturing into…|
|Korthos Island||2||F2P||Wilderness Area|
|Travel to Stormreach harbor|
|Start here for Veteran 4|
|The Harbor||General||2-4||(F2P)||There are plenty of repeatable free to play quests in the Harbor zone|
|The Harbor||The Cerulean Hills||3||F2P||Wilderness Area|
|The Harbor||The Waterworks||3-4||F2P||There are always groups doing this chain of quests so they can be repeated as desired to pick up additional rewards and XP. Note that the waterworks is a wilderness area so there are the usual slayer and discovery quests in this zone.|
|The Marketplace||The Seal of Shan-to-Kor||3-5||The Seal of Shan-to-Kor|
|The Marketplace||The Catacombs||3-4||Catacombs||There are some good rewards from the end of chain loot including eternal wands|
|The Marketplace||The Sharn Syndicate||4||The Sharn Syndicate|
|The Marketplace||General||2-6||(F2P)||Some free to play quests here|
|House Deneith||Depths of Despair||4||F2P||Go to Hammersmiths’s Inn and bind to the Spirit Binder, this is a set of four dungeons that can be completed one after the other as a series that start with the Depths of Despair|
|House Phiarlan||Tangleroot Gorge||3-7||Tangleroot Gorge||Wilderness Area|
|House Phiarlan||The Necropolis||5||Necropolis Part 1||Litany of the Dead Part 1. Note that Tomb of the Burning Heart requires additional players or hirelings so are best done with a group.|
|House Phiarlan||Phiarlan Carnival||5||Phiarlan Carnival||Quest series. Included with Menace of the Underdark|
|House Kundarak||General||5-8||(F2P)||Go to the Ever Full Flagon, bind to the Spirit Binder, and pick up all the quests in the inn|
You may be tempted to ask for advice on the forums and unlike a lot of games the DDO forumgoers are a pretty decent crowd fro giving out advice. However there is something you need to remember about this advice.
The veterans assume you’re in a party and that you followed the most optimal build and that you’re in a high level guild with a full set of ship buffs and that you have all the best possible gear for your level and that you know the game inside out.
If you bear that in mid then the veteran advice is sound. However if you don’t meet all those points then there is something you can do to compensate.
If you’re not in a party then you absolutely need a hireling to keep you alive. Get a Cleric or Favoured Soul (or a Bard at a pinch) and they will usually keep you healed through any tough fights.
It’s fairly easy to get buffs from potions and wands provided you make sure you smash every breakable chest, vase, urn, or other dungeon debris and collect everything that drops. This will give you a decent start of potions to use when times are hard. More potions and wands can be bought from vendors.
There’s not a lot you can do about this other than read up on what is required, search the auction house, beg, borrow and steal what you need.
The main thing that most people do after starting out playing DDO is start again. DDO is a rather difficult game and it’s easy to make a few simple mistakes and mess up your first character with choices that would work fine in a pen and paper campaign but that will make for a great deal of difficulty later on. So the inevitable piece of advice is to reroll. Whith that in mind this levelling guide aims to help you out and avoid those crucial mistakes.
It’s assumed that you’ve played DDO for a little bit already and like the look and feel of the game but that you’ve managed to get stuck in some way, either not progressing, not being able to find suitable dungeons, or not being able to complete some dungeons. It’s alos assumed that you mostly want or need to solo play while levelling. If you’re more than happy to play in groups for all your gaming time then there’s a lot of things that will be much easier and some things that will be much harder.
First of all you’ll have to accept that you need to start a new character and that you probably won’t get to play your favourite pen and paper class. Classes in DDO play very differently due to the way the game is designed.
One of your first basic decision is wether you want to be a magic user or a melee character. The magic using classes are Wizard, Sorceror, Cleric, Artificer, Bard, and Favoured Soul. All the other ones are melee based to a lesser or greater extent. All characters are soloable but not all are very efficent. Once you’ve worked out what you want to play go and review this page and it’s links paying particular attention to the ‘Soloability by level’ entries: Revisiting paths: Builds for new players. Make sure you choose a class build that has a green soloability (with hireling if required) for the majority of levels 1-20. Here’s the shortlist:
- Human Bard Warchanter
- Human or Dwarf Cleric Warpriest of Siberys
- Human or Dwarf Fighter Stalwart Soldier
- Human or Dwarf Paladin Mighty Protector
- Drow Paladin Truthbringer
- Elf Ranger Arcane Archer
- Human or Dwarf Ranger Tempest
- Drow or Halfling Rogue Dark Blade with hireling
- Warforged Sorceror with hireling
- Warforged Wizard with hireling
- Warforged artificer (not on the web page but needs to be mentioned)
All the other race and class combinations will struggle at some point and need to work in a party to progress. Do not, under any circumstances, consider multiclassing for your first serious character.
The next big decision is wether you want to spend money on playing the game. The short answer is that yes, you do. While it’s possible to play this game entirely free you will be repeating a lot of quests again and again and be restricted from joining many groups because they are running content that you do not have access to.
Instead, bite the bullet and subscribe to DDO, it gets you access to everything and 500 Turbine points every month to buy goodies with. After you’ve levelled your first character to level 20 then you can decide what you want to do in the future and you’ll have enough Turbine points to buy access to the content and goodies that you want. Review this link to see a summary of what content is pay to play: Reviews of all adventure packs.
The l;ast decision I’m going to cover is buying access to races, classes, and veteran status before starting out again. Certain races and classes require you to buy access to them before you can play them. Some of them can be gained through playing the game but I’ve never considered it worth the time, if I want to play a certain class/race then I want to do it from the beginning, not after grinding the game.
The Drow and Warforged races and the Artificer class are the most popular choices to buy and are required for some of the shortlist above.
Veteran status allows you to start new characters at level 4 or 7 with a full set of useful gear. If you play a lot of alt characters or have run the early content many times then this is worth considering.
That covers starting out, there’s a lot more to find out, open the references page here and review the links.